Category Archives: tutorial

learn Unity3d 4

this is cool 1.freze time: Time.timeScale=0; 2.get the left click of mouse: Input.GetMouseButton(0) 3.change anim in code: animation.Play(“Idle”); animation[“Idle”].wrapMode=WrapMode.Loop; animation[“Idle”].speed=0.2f; this need to be lagecy mode anim 4.some script in unity: firstperson control and everything image effect, sun shaft, vignetting, … Continue reading

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Learn Unity3d 3

unity 3d learning record 3 Continue reading

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learn unity3d 2

1.particle system. cool. make the effect of explosion or ash 2.transparent shader to make a transparent object 3.waypoint system. i started to think 522 is useful 4.Destroy (gameObject, lifetime); 5.when build, remember to add the scene.

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